Switch EShop 2.JPG
Image: Nintendo Life

A mainstream shift towards digital distribution and media consumption has been in motility for years now, only the events of 2020 have arguably accelerated the adoption and acceptance of digital purchases. Lockdown measures throughout the year have prevented trips to your local game emporiums, and stress on postal services has meant that, for many players, downloading a game from the eShop has been the almost convenient, sure-burn fashion to enjoy the latest games on launch 24-hour interval. Throw in digital-just releases and some deep discounts during sales and it'due south no surprise that the but thing many people have inserted in their Switch this year is a beefier micro SD card.

When information technology comes to returning a digital buy for a refund, though, you lot'll find it much tougher than with a physical version — nigh-on incommunicable with Nintendo, in fact. It's something worth considering equally we motility into the next generation of consoles and e'er-closer to the inevitable digital-only hereafter.

Legitimate refunds

Witcher III

In that location are many reasons you lot might want to go your money back for a digital game. You may take purchased the wrong version of a title by mistake; got your Sword and Shield mixed up, for instance, or misheard your pals and bought Jackbox Party Pack 3 when it should accept been Jackbox Party Pack 2.

Perhaps a friend or relative gifted you the physical version over the holidays and you'd prefer to go along that.

Maybe the kids went on a wild spending spree before you activated Parental Controls.

One Nintendo Life reader on our forums wanted a refund in order to purchase a concrete re-create of Witcher 3 after their son bought it on eShop earlier realising it wouldn't fit on the installed micro SD card.

They're all totally legitimate, understandable reasons for wanting your money back. Maybe y'all're only dissatisfied with the game and want to return it, or a concrete release was announced later you reluctantly got the digital version, both of which sound entirely reasonable, as well. We remember a time when you could render whatever physical product to a store — opened or otherwise — as long equally information technology was in pristine order. These days stores will only accept appurtenances sealed in their original packaging, and it'southward become the norm on digital storefronts that 'all sales are final', as is the instance on Nintendo eShop.

Waive goodbye

Wii Shop Channel
It might have had a jaunty tune, just the terms and conditions were the same.

Nintendo has been dogged in its approach to digital purchases ever since entering the arena with the Wii Shop. Customers on Nintendo's eShop are forced to waive their legal correct to a refund in the T&Cs before any digital transaction goes through. The proposition is simple: if you don't accept, no download for you.

In many parts of the world, a xiv-mean solar day refund period is enshrined in constabulary, and this applies to digital goods like whatsoever other. All the same, in order to buy digital games, customers are forced to have the platform holder's terms of auction which habitually involve waiving this right.

For the virtually office, if you buy a digital game, you're stuck with it.

Information technology's a gluey legal issue, and many other digital storefronts forcefulness customers to take like terms. Nintendo has been known to give refunds in very specific circumstances (most oft in cases where primal information wasn't highlighted sufficiently to the role player before purchase, or the software is literally unplayable), but they are rare exceptions to standard company policy. For the well-nigh part, if you purchase a digital game, you're stuck with information technology.

Pre-order cancellations

Until recently, this applied to pre-orders, too. Nintendo used to take payment for unreleased games at the point of pre-social club and refused to abolish even if the game was months from release. That got the company into hot water in Europe, and since the beginning of September pre-orders can at present exist cancelled upwardly until Nintendo takes payment, vii days prior to the software's launch. All the same not groovy, then, only better than before.

The company's back up page for refunds in the case of "Wrong Game, Didn't Like Game, Adventitious Purchase" states the following:

We are unable to provide refunds or exchanges for mistaken purchases, and/or if yous don't like the game.

Also, when you purchase digital content in Nintendo eShop, at the time of your purchase, you consent to Nintendo beginning with the performance of its obligations immediately, before the cancellation flow ends, and y'all admit that yous will thereby lose your right to cancel at that point.

It and so goes on to suggest carefully reading game descriptions, looking at screenshots, visiting Nintendo'southward website for more information, setting up Parental Controls to prevent accidental purchases, and reading the "many websites" that publish game reviews to help inform your purchasing decisions. All skilful practices, to be sure, but there'due south still a chance you'll end upward unhappy with your buy, for whatever reason.

How does Nintendo's refund policy compare with other platform holders?

Playswitchbox

If Nintendo'southward policy seems consumer-unfriendly, it's worth taking a wait at the competition. Sony'due south arroyo to refunding digital purchases depends on the verbal product and whether you take begun downloading or streaming it. PlayStation Store's counterfoil policy states:

Y'all can abolish a digital content buy within 14 days from the date of purchase and receive a refund, provided that you lot take non started downloading or streaming information technology.

Should you want a refund, you have to contact PlayStation Support, but the option is available which makes Sony's policy superior to Nintendo's.

Microsoft has a like refund request procedure in identify, although the company also states that "all sales of Digital Game Products are considered concluding". Microsoft's website includes a 'Argument of Values', too. Here are some excepts:

At Microsoft, nosotros understand that sometimes purchases of Digital Game Products don't become every bit planned. Should that ever happen, you lot can exist reassured that you'll be treated fairly, that we'll listen to your concerns, and if needed, we'll assistance yous request a refund.

We provide Digital Game Product refunds as part of a consequent and reliable buying experience. Most people pursuing a refund just desire to solve a problem, but sometimes the arrangement is driveling. If information technology appears refunds are existence driveling, nosotros reserve the right to finish offering them except where legally required.

All sales of Digital Game Products are considered last, merely nosotros understand there may exist extenuating circumstances. When you request a refund for these products, and depending on the buy or content type in determining refund eligibility, nosotros consider a multifariousness of factors like time since date of buy, time since release, and use of the product.

Information technology certainly sounds friendlier, and although in that location's plenty of leeway and right of refusal there, it would seem that Xbox gamers shouldn't have issues with any reasonable refund request.

Elsewhere, Steam users on PC have a much easier time getting refunds these days. From the Steam Store:

Yous can request a refund for nearly whatsoever purchase on Steam—for any reason. Maybe your PC doesn't come across the hardware requirements; maybe yous bought a game by mistake; maybe y'all played the title for an hr and just didn't like it.

It doesn't matter. Valve volition, upon request [...], issue a refund for any reason, if the request is fabricated inside the required return menses, and, in the case of games, if the title has been played for less than two hours. There are more details beneath, but even if you fall outside of the refund rules nosotros've described, yous can enquire for a refund anyhow and nosotros'll take a expect.

The higher up applies within xiv days of purchase, and returns on the Epic Game Store operate in a similar way. The arrangement isn't flawless but, on the whole, Valve'southward current refund policy has been well-received in the five-or-so years since it came into consequence.

Without ploughing through the back up pages of every major digital storefront, you go the idea. Essentially, Nintendo is the most draconian of the major platform holders when information technology comes to implementing an 'all sales are final' policy.

What about buggy or 'broken' Switch games?

Tower Of Time Switch Screenshot01
Belfry of Time reportedly suffers from major crash issues on Switch. Should refunds be available in cases similar this?

From the player'due south point of view, in that location's evidently much room for improvement when information technology comes to consumer rights and flexibility in the area of digital goods, whether you're buying from Nintendo or whatsoever other company. But what's reasonable?

In the instance of unplayed digital items, we wonder if Nintendo should instigate a similar policy to Sony. Downloads begin automatically afterwards your eShop purchase, merely Nintendo has the data that says if you've opened the software or not, so if information technology was bought in error and never played, at that place'due south no reason why you shouldn't exist entitled to a refund.

The habit of developers launching bug-filled products and patching them over time makes customer satisfaction an ever changing metric

The habit of developers launching bug-filled products and patching them over time makes client satisfaction an always changing metric. A Nintendo Life reader contacted us recently citing Tower of Fourth dimension, Pillars of Eternity and the more recent Othercide as games that failed to meet expectations. Bloodstained: Ritual of the Night launched in a lamentable state on Switch compared to other platforms, although it has slowly been improving. If someone bought the Switch version and instantly regretted non getting the PS4 version instead, the option to return it would be virtually welcome, no?

This is a scrap of a minefield due to different perceptions of what'due south adequate when it comes to buggy or glitchy gameplay. For one player, whatever random hard crash to the system card could be cause for a total refund, while another might not care or run into whatsoever bug at all. Somebody may be super sensitive to frame rate stutters and brand annihilation that drops into the 20fps range 'unplayable', while others can tolerate slideshow performance.

Every individual will accept their own ideas as to what constitutes 'broken'; to an extent, it's understandable that companies put blanket policies in place. All the same, why take the console manufacturers taken a stance at the reverse finish of the scale to Valve and Epic?

Should yous be able to return digital Switch games, for whatever reason?

There's an argument that smaller indie developers of games but a handful of hours long could particularly suffer were Nintendo to instigate a similar under-two-hours-played returns policy to Steam or the Ballsy Store. Presumably, that'southward the kind of refund 'abuse' Microsoft is referring to, and the console companies accept an arguably greater interest in guarding against this than Valve and the comparative Wild West of its Steam Shop.

Yet, it's difficult to fence that Nintendo's current opinion is consumer-friendly, even if it'due south never been easier to get informed about games that interest yous (via reviews or downloadable demos) before putting your money down.

Should Nintendo accept a unlike policy when it comes to digital product refunds? Should y'all be able to return a digital Switch game for any reason at all? Accept you had any issues getting a refund in the past? Let us know in the polls beneath, and go out a comment to share your thoughts.